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Minecraft Education Edition: Introduction to Minecraft EE
3rd May @ 4:00 pm – 5:00 pm BST
To join this event, you will need to register your interest. You can complete this by clicking on the registration button below. For any further questions, please contact us via e-mail: [email protected]
How to join?
To join this event, you will need to register your interest. You can complete this by clicking on the registration button below. Once you have registered you will be provided with the links to join the event.
If anyone has any questions, please email our events team at: [email protected]
About the Series:
This series of webinars is aimed at school leaders and classroom educators in the UK (England) as a journey to promote awareness and appreciation of the benefits of Minecraft Education Edition as a learning tool.
The focus of these events is to help institutions looking to develop the use of Minecraft within the community and provide information on where to get further information, gain certifications and participate in challenges and competitions for learners.
Minecraft is a game-based learning platform that promotes creativity, collaboration, and problem-solving in an immersive digital environment. In this webinar, you will explore the rationale behind using games such as Minecraft in your classroom as well as learn about some of the educational features specific to Minecraft: Education Edition.
Who is it for:
Teaching Staff and members from the senior leadership team.
About your Trainer:
Formerly a teacher of ICT & Computing, Simon is now a principal consultant for the Tablet Academy (A Microsoft in Education Global Training Partner). As well as being a Minecraft Global Mentor / Certified Educator, Simon is also a Microsoft Innovative Expert Educator, MIE Trainer and Computing At School Master Teacher. Although being secondary/high school trained, Simon also has experience of working with children from the ages of 4 up to 18. Simon has been using Minecraft in Education for the last 8 years, mainly to support the teaching of Computing, but also to support the use of Minecraft across the whole curriculum.